課程目錄:User Experience (UX) Design培訓
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           User Experience (UX) Design培訓

         

         

        1. GUIDING PRINCIPLES
        Key principles of user centred design

        Introduction of ISO9241 as an important standart in the field of usability

        Clarify the differences between usability and user experience

        Confidently identify user needs and goals

        2. USER RESEARCH
        State proper components of use

        Craft methods of target audience interviewing

        Define difference between observation and interpretation

        Gather and analyse qualified user data

        Develop research techniques and methods

        3. ILLUSTRATING THE CONTEXT OF USE
        Identify potential users of your product or system

        Create your product personas, interpret their needs

        Clarify the Hick’s Law principle of relation between number of choises of user interface and the cognitive load

        State and manage the elements of user stories

        4. MEASURING USABILITY
        Define usability in different terms of effectiveness, efficiency and satisfaction

        Use behavioural data to identify good and poor design ideas

        Choose between design alternatives using a/b testing method

        Explain the value of iterative design

        5. INFORMATION ARCHITECTURE
        Create a structured experience from disorganised information

        Develop a proper flow between a person and a product or service

        Organise, structure and label content, functions and features

        Contrast an implementation model, mental model and conceptual model

        6. INTERACTION DESIGN
        Confidently describe different user interface design patterns

        Choose the correct interactive control in a user interface design

        Easily define the concept of progressive disclosure

        State the difference between interaction design and an information architecture

        Define the importance of consistency in user interface design

        7. INTERACTION DESIGN
        Create user interface designs that exploit universal principles of visual design.

        Identify good and poor page layouts

        Choose the correct interactive control in a user interface design

        Improve your research insights using eye tracking methodology

        8. INTERFACE PROTOTYPING
        Choose between different types of prototyping, for e.g. paper and electronics

        Describe the differences between prototypes and sketches

        Identify multiple different design solutions before deciding on a specific design solution

        Sketch paper prototypes practically

        9. USABILITY EVALUATION
        Recall Jacob Nielsen’s Usability heuristics and other usability principles

        State the different kinds of usability evaluation

        Record the data from usability evaluations

        Evaluate the usability of systems by applying usability heuristics.